Zed A. Shaw
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740e1052fe
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Finally have the boss fight rendering into a render texture correctly. The 'flipped' problem was because I didn't call .display() in render.
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2025-10-31 12:50:20 -04:00 |
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Zed A. Shaw
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2ecd8528ea
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Can indicate that a animation is flipped, which will *-1 on the x.
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2025-10-27 23:54:31 -04:00 |
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Zed A. Shaw
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2d836a9e2a
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The layout is now also coming from the bosses.json file so it's totally configured there.
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2025-10-23 23:11:48 -04:00 |
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Zed A. Shaw
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e5fa76b03c
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Floor is now just a fixture.
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2025-10-23 14:12:04 -04:00 |
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Zed A. Shaw
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23f54bd4fe
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Now fixtures and actors are loaded the same.
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2025-10-23 13:48:58 -04:00 |
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Zed A. Shaw
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4f39f2a504
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Moved the animated scene into its own system for better development.
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2025-10-23 11:37:35 -04:00 |
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