The layout is now also coming from the bosses.json file so it's totally configured there.
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6 changed files with 27 additions and 17 deletions
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@ -26,6 +26,7 @@ namespace scene {
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struct Engine {
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guecs::UI $ui;
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components::AnimatedScene& $scene;
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std::string $layout;
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std::unordered_map<std::string, int> $actor_name_ids;
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std::vector<Element> $fixtures;
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std::vector<Element> $actors;
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