Zed A. Shaw
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3b11ed0a75
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The FSM for boss fights is started.
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2025-09-27 14:35:24 -04:00 |
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Zed A. Shaw
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fdc0bcdb3b
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Capturing attack clicks so now just have to make my own FSM for the minigame.
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2025-09-27 14:10:25 -04:00 |
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Zed A. Shaw
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231adb6335
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Making the bossfight function by creating the FSM for it.
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2025-09-27 13:25:34 -04:00 |
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Zed A. Shaw
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06a174040f
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The whole boss fight scene is now configurable with json.
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2025-09-27 11:58:44 -04:00 |
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Zed A. Shaw
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06f6098281
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Create the systems.cpp for the boss fight mini game.
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2025-09-25 11:40:09 -04:00 |
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Zed A. Shaw
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27b71d4ba3
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Small tweaks to make it easier to position.
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2025-09-24 14:48:08 -04:00 |
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Zed A. Shaw
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8a828fbd31
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Boss fight now reuses the combat_ui.cpp to do the combat panel, so next is making it work with the mechanics I want but no art.
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2025-09-24 14:22:24 -04:00 |
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Zed A. Shaw
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6ec43026b6
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Boss UI buttons in place and ready to work.
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2025-09-24 02:17:38 -04:00 |
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Zed A. Shaw
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d398b042a7
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New bossfight layout with fake 'paper cutouts' to work out how the UI would work.
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2025-09-24 01:29:36 -04:00 |
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Zed A. Shaw
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7cdd96ef73
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A little bit of layout up and displaying to get started.
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2025-09-22 14:35:10 -04:00 |
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Zed A. Shaw
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07e281d987
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Have a basic understanding of what to do for the boss fight arena, but now want to start over fresh.
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2025-09-22 13:43:36 -04:00 |
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