Zed A. Shaw zedshaw
zedshaw pushed to master at games/raycaster 2025-11-22 19:53:59 +00:00
d244106981 When there's actions in the arena the camera moves.
zedshaw pushed to master at games/raycaster 2025-11-22 05:50:57 +00:00
63a17d7efa Boss fight now has combat stats and damage so I can now have a boss fight.
zedshaw pushed to master at games/raycaster 2025-11-19 18:26:32 +00:00
8ee3e8736f Simple battle system included in the boss fight but I need to figure out how it should operate.
zedshaw pushed to master at games/raycaster 2025-11-14 06:58:18 +00:00
d418f073f0 Can now skip the cutscene by clicking on it.
zedshaw pushed to master at games/raycaster 2025-11-14 06:25:23 +00:00
8fdaadaf12 Cutscenes are now integrated into the game. LONG LIVE THE RAT KING!
fa4573be7b Cutscene is working now, just have to merge it in.
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zedshaw pushed to master at games/raycaster 2025-11-13 17:14:03 +00:00
e6072c9f1e [BROKEN] I have audio for a basic cutscene that's about the most cringe thing you can ever hear so you can't hear it.
zedshaw pushed to master at games/raycaster 2025-11-12 16:48:31 +00:00
5e9dad51b0 Make it possible to specify the story to play.
zedshaw pushed to master at games/raycaster 2025-11-12 16:42:28 +00:00
c486db5a57 Can now export the time code/actions from Reaper as json data and the storyboard will play them.
zedshaw pushed to master at games/raycaster 2025-11-11 05:25:44 +00:00
b5280b4a4d Have a simple thing that moves every 3 seconds of a song/audio playing to a new panel.
zedshaw pushed to master at games/raycaster 2025-11-09 17:55:21 +00:00
de7f9f3445 Tried to get camera to have a reset but couldn't figure out.
zedshaw pushed to master at games/raycaster 2025-11-09 16:41:19 +00:00
29409c54ce Camera for the storyboard can now do pan, bounce, dolly, and shake.
zedshaw pushed to master at games/raycaster 2025-11-09 06:40:28 +00:00
0d326089f7 Movement is now much smoother for the easing functions and I can pan around better, but it's hard coded to only do pan at the moment.
zedshaw pushed to master at games/raycaster 2025-11-06 06:01:40 +00:00
2ebefcce05 Playing with some basic cameras to figure out how the motion will work.
zedshaw pushed to master at games/raycaster 2025-11-04 05:20:58 +00:00
4bda2ee01c Now have a simple storyboard system that can display an image and move with the camera to different cells.
zedshaw pushed to main at site/zedshaw.games 2025-11-03 19:10:05 +00:00
41f31a621f Upgraded to the latest go-web-kit.
zedshaw pushed to master at games/raycaster 2025-11-03 05:40:29 +00:00
068eeeecd1 Clean up some of the junk and ignore it.
zedshaw pushed to master at games/raycaster 2025-11-03 05:37:26 +00:00
e915baf6fc Start the storyboard tool for designing/playing the cutscenes.
zedshaw pushed to master at games/raycaster 2025-11-03 05:25:55 +00:00
5b57fb2033 Now have a simple camera system that I can configure in json for different motion effects.
zedshaw pushed to master at games/raycaster 2025-11-03 03:49:56 +00:00
8345097e10 Moving some stuff so I can do a camera system using the new sf::View animation stuff.
zedshaw pushed to master at games/raycaster 2025-11-02 17:35:50 +00:00
222c66a1f2 Now can do a SLIDE motion that is a linear move to an x/y.