Zed A. Shaw
|
f5f8cdba37
|
Use main.cpp and disable healing for now.
|
2025-04-17 22:41:45 -04:00 |
|
Zed A. Shaw
|
c47e688b0b
|
Now working on the new SFML with better audio.
|
2025-04-17 22:29:31 -04:00 |
|
Zed A. Shaw
|
e1c667d816
|
The images for my reactions to your bad code are now up. Went with a more 'pixel video' look than a pixel art hand drawn thing.
|
2024-09-20 18:47:14 -04:00 |
|
Zed A. Shaw
|
5ae24d9b0a
|
Moved the main event loop out of GUI so it's not so tightly coupled to everything else.
|
2024-09-10 22:58:45 -04:00 |
|
Zed A. Shaw
|
fff182b457
|
Refactored out the main_loop so that it's not tightly coupled inside builder, and in the process found I was accidentally copying GUI and GameEngine because Builder wasn't using a &ref for them. Now they don't have a copy constructor to catch that.
|
2024-09-10 04:38:21 -04:00 |
|
Zed A. Shaw
|
eb6c7b0e33
|
Working config file also configures the build and git dir.
|
2024-08-26 19:32:39 -04:00 |
|
Zed A. Shaw
|
90f4f727ba
|
I can now load a json config file name .tarpit.json to configure everything. It now works to configure the sounds used.
|
2024-08-26 19:04:50 -04:00 |
|
Zed A. Shaw
|
e35536c7e3
|
More refactoring in prep for a real design.
|
2024-08-21 18:34:46 -04:00 |
|
Zed A. Shaw
|
b9e9119832
|
A bit less wait time before running the build so it's more responsive.
|
2024-08-20 18:04:59 -04:00 |
|
Zed A. Shaw
|
ceba46c658
|
GUI is now in its own unit.
|
2024-08-20 18:02:46 -04:00 |
|
Zed A. Shaw
|
6d4aa9390a
|
First kind of working FTXUI for the game.
|
2024-08-20 17:29:58 -04:00 |
|
Zed A. Shaw
|
5b18849ddc
|
Just a little cleanup before getting serious again.
|
2024-08-10 15:09:54 -04:00 |
|
Zed A. Shaw
|
440be444ea
|
Moved the game engine into its own unit and then made a failing test for it.
|
2024-08-09 23:01:06 -04:00 |
|
Zed A. Shaw
|
aee2ac5b27
|
Rename the hack spike of the game idea to its final name. Start a test of FTXUI for the game.
|
2024-08-06 01:38:28 -04:00 |
|