Commit graph

48 commits

Author SHA1 Message Date
Zed A. Shaw
8b61f7b86b Create an extras directory with files that are not related to the build but that I need to keep around for reference. 2024-05-11 06:16:15 -04:00
Zed A. Shaw
ccf37e758c Merge branch 'master' of git.learnjsthehardway.com:learn-code-the-hard-way/simple-cpp-game-study 2024-05-10 17:23:20 -04:00
Zed A. Shaw
b8fcb1b95e Finally just giving up on this and moving on to work on the idea. 2024-05-10 17:22:06 -04:00
Zed A. Shaw
75e2c690a0 Make sure all the setup scripts are unified. 2024-05-10 11:52:30 -04:00
Zed A. Shaw
aa12effae3 This build was failing with errors in libgit2-1.8.0/utils/src/utils/process.h and now it's working. These are the only changes I made and you can see they're very minimal with no reason why they'd start suddenly working. 2024-05-10 08:03:59 -04:00
Zed A. Shaw
96b1297c62 Working prototype of an auto builder that watches for changes and runs the build after getting the git status. It's missing the necessary next step of matching up changes to git files, but it does the most of the build already. 2024-05-07 14:25:15 -04:00
Zed A. Shaw
39f89ecbf2 Add the same script for linux/osx. 2024-05-05 04:18:51 -04:00
Zed A. Shaw
4c3a4b2501 A bit more working on goc to support windows. 2024-05-05 04:09:43 -04:00
Zed A. Shaw
a3209606ef Add the stupid setup and reset scripts for windows. 2024-05-05 04:09:09 -04:00
Zed A. Shaw
67cbd430bf Exploring optional return values. 2024-05-04 21:06:10 -04:00
Zed A. Shaw
c736387063 A simple little design-by-contract library to test out more advanced c++20 features. Looks like clang doesn't do std::source_location right. See https://github.com/llvm/llvm-project/issues/56379 2024-05-04 12:11:55 -04:00
Zed A. Shaw
7bec6fe40e Don't need stats.py anymore. 2024-05-04 10:28:59 -04:00
Zed A. Shaw
d8f98afa55 Maybe the date.h will come up later. 2024-05-04 10:28:00 -04:00
Zed A. Shaw
686ae0b6d2 Use a trick to make the makefile work from anywhere. 2024-05-04 10:27:41 -04:00
Zed A. Shaw
75663bfa46 After a bit of struggle figured out how to do time. So dumb that somethign so simple is so hard. 2024-05-04 10:24:15 -04:00
Zed A. Shaw
567ffec4ac Playing with a comparison of python vs. c++ for something simple. stats.py reads lines on stdin and outputs some json, and goc.cpp reads stdin and outputs csv. I may just go with csv for the project but I'll see what json is like in C++ too. 2024-05-04 00:08:47 -04:00
Zed A. Shaw
6a777e4c2d Wrong name for the header files. 2024-05-02 01:44:57 -04:00
Zed A. Shaw
0edb58d46f Fix a typo. 2024-05-01 21:33:50 -04:00
Zed A. Shaw
a03da909f1 Add notes about PPP3 for people to read and follow. 2024-05-01 21:25:37 -04:00
Zed A. Shaw
7a1093f982 Study results from Stroustrup's PPP3 book. 2024-05-01 20:26:41 -04:00
Zed A. Shaw
6363457d0f Add a little click sound to test out sounds. 2024-04-28 19:43:59 -04:00
Zed A. Shaw
8f3840b602 Add a fun little meh face guy for a sprite. 2024-04-27 21:36:38 -04:00
Zed A. Shaw
321e4ddbf0 Preparing for more cleaned up design but that'll involve finally learning C++ again since I will want to make a class or struct to hold game state and other things. 2024-04-27 21:08:36 -04:00
Zed A. Shaw
6735355e28 Need some extra stuff to make it work in mingw on Windows. 2024-04-27 00:39:01 -04:00
Zed A. Shaw
ae93ac52b8 Apply some torque to it so it spins. 2024-04-27 00:07:14 -04:00
Zed A. Shaw
084a9c59a6 Make the arrow keys work too. 2024-04-27 00:04:50 -04:00
Zed A. Shaw
38c0fee65c Now box 2d lets you move the box around with right and left mouse buttons. 2024-04-27 00:03:48 -04:00
Zed A. Shaw
285cd4971f And now clicking with a mouse jumps the square to that spot. 2024-04-26 21:50:37 -04:00
Zed A. Shaw
37199bdd19 Now you can move the square around with the keyboard. 2024-04-26 21:40:48 -04:00
Zed A. Shaw
4cb1465dbc And now it's spinning ni the center. I don't know why x=100, y=100 is the center origin of a 100x100 square so more research needed. 2024-04-26 21:15:53 -04:00
Zed A. Shaw
c3d16f7930 Now I have a spinning square in the center and a clock. Kind of a weird spin but it work. We got motion. 2024-04-26 21:12:12 -04:00
Zed A. Shaw
29a9949498 Testing out the threads with C++11 lambdas. 2024-04-26 20:30:07 -04:00
Zed A. Shaw
d2dfb72775 Super jank clock in ImGUI to learn the SFML time keeping functions. 2024-04-26 19:43:43 -04:00
Zed A. Shaw
e7efc197a1 Quick hack to watch my source and rebuild. 2024-04-26 19:14:28 -04:00
Zed A. Shaw
f44a08f099 Update the README. 2024-04-26 17:25:05 -04:00
Zed A. Shaw
c2541c1384 And now we have OSX and Windows builds working. 2024-04-26 09:21:16 -04:00
Zed A. Shaw
21c260ec32 Looks like the only way to solve this is to do it on the command line for windows. 2024-04-26 09:10:52 -04:00
Zed A. Shaw
1f9ffe8993 Nothing seems to work. This is OSX, let's try some other options on Windows. 2024-04-26 08:59:22 -04:00
Zed A. Shaw
325dbf808b Nothing actually works as advertised in Meson. 2024-04-26 08:35:34 -04:00
Zed A. Shaw
c0bd860254 Attempting to detect windows to add the option you need. 2024-04-25 20:47:53 -04:00
Zed A. Shaw
98264d30f4 Needed to add the default_library=static option for Windows, but I believe that fails on OSX. 2024-04-25 03:45:13 -04:00
Zed A. Shaw
53bc5c93ed Try out fmt which is a very nice printing/formatting library. 2024-04-25 01:41:35 -04:00
Zed A. Shaw
8425872f5e Update about the SDL2 demo. 2024-04-24 16:54:20 -04:00
Zed A. Shaw
23def1ac97 Forgot the gitignore. 2024-04-24 06:51:55 -04:00
Zed A. Shaw
b4ff44788a Bring in a simple SDL2 demo for completeness. It's running in a main.cpp to test SDL2 in C++. 2024-04-24 06:51:37 -04:00
Zed A. Shaw
dfbae6043b Simple README and a first test running on OSX. 2024-04-23 09:14:08 -04:00
Zed A. Shaw
8a78fffb5f A simple meson based build of an SFML+ImGUI project. 2024-04-23 07:50:26 -04:00
Zed A. Shaw
7cf9010686 Initial commit 2024-04-23 13:43:11 +02:00