A bit more working on goc to support windows.

This commit is contained in:
Zed A. Shaw 2024-05-05 04:09:43 -04:00
parent a3209606ef
commit 4c3a4b2501
3 changed files with 8 additions and 3 deletions

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@ -1,4 +1,5 @@
#include <iostream>
#include <iomanip>
#include <fstream>
#include <fmt/core.h>
#include <regex>

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@ -1,12 +1,15 @@
project('lcppthw', 'cpp',
default_options: ['cpp_std=c++20'])
fmt_dep = dependency('fmt')
dependencies = [
dependency('fmt'),
dependency('sqlite3'),
dependency('sqlitecpp')
]
executable('goc', 'goc.cpp',
win_subsystem: 'windows',
cpp_args: '-DFMT_HEADER_ONLY',
dependencies: fmt_dep)
dependencies: dependencies)
executable('ex01', 'ex01.cpp')
executable('ex02', 'ex02.cpp')

View file

@ -155,6 +155,7 @@ void Create_player(sf::RenderWindow &window, sf::Sprite &player, sf::Texture &te
int main() {
fmt::print("Setting up a window for you...\n");
sf::ContextSettings settings;
settings.antialiasingLevel = 8;