A bit more working on goc to support windows.
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3 changed files with 8 additions and 3 deletions
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@ -1,4 +1,5 @@
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#include <iostream>
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#include <iomanip>
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#include <fstream>
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#include <fmt/core.h>
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#include <regex>
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@ -1,12 +1,15 @@
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project('lcppthw', 'cpp',
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default_options: ['cpp_std=c++20'])
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fmt_dep = dependency('fmt')
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dependencies = [
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dependency('fmt'),
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dependency('sqlite3'),
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dependency('sqlitecpp')
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]
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executable('goc', 'goc.cpp',
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win_subsystem: 'windows',
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cpp_args: '-DFMT_HEADER_ONLY',
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dependencies: fmt_dep)
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dependencies: dependencies)
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executable('ex01', 'ex01.cpp')
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executable('ex02', 'ex02.cpp')
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@ -155,6 +155,7 @@ void Create_player(sf::RenderWindow &window, sf::Sprite &player, sf::Texture &te
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int main() {
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fmt::print("Setting up a window for you...\n");
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sf::ContextSettings settings;
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settings.antialiasingLevel = 8;
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