raycaster/tests
2026-06-17 00:32:31 -04:00
..
ai.cpp Initial include of fuc2 to eventually replace catch2. 2026-06-16 03:13:11 -04:00
ai_fixture.json A bit more cleanup to avoid duplicate testing and to separate the GOAP algorithm code from the little AI Manager thing. 2025-03-11 10:57:29 -04:00
animation.cpp Started to convert from catch2 to fuc2. 2026-06-16 04:38:38 -04:00
base.cpp Started to convert from catch2 to fuc2. 2026-06-16 04:38:38 -04:00
battle.cpp Started to convert from catch2 to fuc2. 2026-06-16 04:38:38 -04:00
camera.cpp Started to convert from catch2 to fuc2. 2026-06-16 04:38:38 -04:00
components.cpp Started to convert from catch2 to fuc2. 2026-06-16 04:38:38 -04:00
config.cpp Started to convert from catch2 to fuc2. 2026-06-16 04:38:38 -04:00
config_test.json First round of cleanup. dnd_loot. 2025-06-25 14:28:35 -04:00
cyclic_rituals.json Prep for the next cleaning quality cycle. 2025-03-16 10:26:54 -04:00
dbc.cpp Started to convert from catch2 to fuc2. 2026-06-16 04:38:38 -04:00
dinkyecs.cpp Started to convert from catch2 to fuc2. 2026-06-16 04:38:38 -04:00
event_router.cpp More tests converted to fuc2. 2026-06-16 13:58:10 -04:00
fsm.cpp More tests converted to fuc2. 2026-06-16 13:58:10 -04:00
inventory.cpp More tests converted to fuc2. 2026-06-16 13:58:10 -04:00
lighting.cpp More tests converted to fuc2. 2026-06-16 13:58:10 -04:00
loot.cpp More tests converted to fuc2. 2026-06-16 13:58:10 -04:00
main.cpp Now fully off catch2. YAY! 2026-06-17 00:32:31 -04:00
map.cpp More tests converted to fuc2. 2026-06-16 13:58:10 -04:00
matrix.cpp More tests converted to fuc2. 2026-06-16 13:58:10 -04:00
mazes.cpp More tests converted to fuc2. 2026-06-16 13:58:10 -04:00
meson.build Now fully off catch2. YAY! 2026-06-17 00:32:31 -04:00
palette.cpp Now fully off catch2. YAY! 2026-06-17 00:32:31 -04:00
pathing.cpp Now fully off catch2. YAY! 2026-06-17 00:32:31 -04:00
rituals.cpp Now fully off catch2. YAY! 2026-06-17 00:32:31 -04:00
save.cpp Final move of files to a better place. Only thing in the root is very common stuff. 2026-02-27 15:10:17 -05:00
shaders.cpp Now fully off catch2. YAY! 2026-06-17 00:32:31 -04:00
sound.cpp Now fully off catch2. YAY! 2026-06-17 00:32:31 -04:00
spatialmap.cpp Now fully off catch2. YAY! 2026-06-17 00:32:31 -04:00
stats.cpp Now fully off catch2. YAY! 2026-06-17 00:32:31 -04:00
systems.cpp Now fully off catch2. YAY! 2026-06-17 00:32:31 -04:00
textures.cpp Now fully off catch2. YAY! 2026-06-17 00:32:31 -04:00