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ai.cpp
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Initial include of fuc2 to eventually replace catch2.
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2026-06-16 03:13:11 -04:00 |
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ai_fixture.json
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A bit more cleanup to avoid duplicate testing and to separate the GOAP algorithm code from the little AI Manager thing.
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2025-03-11 10:57:29 -04:00 |
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animation.cpp
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Started to convert from catch2 to fuc2.
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2026-06-16 04:38:38 -04:00 |
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base.cpp
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Started to convert from catch2 to fuc2.
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2026-06-16 04:38:38 -04:00 |
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battle.cpp
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Started to convert from catch2 to fuc2.
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2026-06-16 04:38:38 -04:00 |
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camera.cpp
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Started to convert from catch2 to fuc2.
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2026-06-16 04:38:38 -04:00 |
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components.cpp
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Started to convert from catch2 to fuc2.
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2026-06-16 04:38:38 -04:00 |
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config.cpp
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Started to convert from catch2 to fuc2.
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2026-06-16 04:38:38 -04:00 |
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config_test.json
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First round of cleanup. dnd_loot.
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2025-06-25 14:28:35 -04:00 |
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cyclic_rituals.json
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Prep for the next cleaning quality cycle.
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2025-03-16 10:26:54 -04:00 |
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dbc.cpp
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Started to convert from catch2 to fuc2.
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2026-06-16 04:38:38 -04:00 |
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dinkyecs.cpp
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Started to convert from catch2 to fuc2.
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2026-06-16 04:38:38 -04:00 |
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event_router.cpp
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More tests converted to fuc2.
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2026-06-16 13:58:10 -04:00 |
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fsm.cpp
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More tests converted to fuc2.
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2026-06-16 13:58:10 -04:00 |
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inventory.cpp
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More tests converted to fuc2.
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2026-06-16 13:58:10 -04:00 |
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lighting.cpp
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More tests converted to fuc2.
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2026-06-16 13:58:10 -04:00 |
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loot.cpp
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More tests converted to fuc2.
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2026-06-16 13:58:10 -04:00 |
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main.cpp
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Now fully off catch2. YAY!
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2026-06-17 00:32:31 -04:00 |
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map.cpp
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More tests converted to fuc2.
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2026-06-16 13:58:10 -04:00 |
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matrix.cpp
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More tests converted to fuc2.
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2026-06-16 13:58:10 -04:00 |
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mazes.cpp
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More tests converted to fuc2.
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2026-06-16 13:58:10 -04:00 |
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meson.build
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Now fully off catch2. YAY!
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2026-06-17 00:32:31 -04:00 |
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palette.cpp
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Now fully off catch2. YAY!
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2026-06-17 00:32:31 -04:00 |
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pathing.cpp
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Now fully off catch2. YAY!
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2026-06-17 00:32:31 -04:00 |
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rituals.cpp
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Now fully off catch2. YAY!
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2026-06-17 00:32:31 -04:00 |
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save.cpp
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Final move of files to a better place. Only thing in the root is very common stuff.
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2026-02-27 15:10:17 -05:00 |
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shaders.cpp
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Now fully off catch2. YAY!
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2026-06-17 00:32:31 -04:00 |
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sound.cpp
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Now fully off catch2. YAY!
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2026-06-17 00:32:31 -04:00 |
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spatialmap.cpp
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Now fully off catch2. YAY!
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2026-06-17 00:32:31 -04:00 |
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stats.cpp
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Now fully off catch2. YAY!
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2026-06-17 00:32:31 -04:00 |
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systems.cpp
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Now fully off catch2. YAY!
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2026-06-17 00:32:31 -04:00 |
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textures.cpp
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Now fully off catch2. YAY!
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2026-06-17 00:32:31 -04:00 |