Zed A. Shaw
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1a9c395ae6
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Hand animation is now converted.
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2026-02-23 11:27:54 -05:00 |
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Zed A. Shaw
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024d0cfae7
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storyboard::UI now adapts the camera to fit the story beats, but really story should do that.
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2026-02-22 12:14:42 -05:00 |
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Zed A. Shaw
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d56b4bd335
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Added invariants to the Sequence to hunt down a bug in the tests but I'll leave it there for future testing.
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2026-02-21 13:24:39 -05:00 |
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Zed A. Shaw
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1baca783fc
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Sorted out the animation vs. easing contradiction I believe. Now there's a separate easing_duration that's calculated from the total duration of all frames. Then a easing_position determines where in the total the animation is, which is fed to the asing functions as a ration of easing_position / easing_duration.
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2026-02-21 01:57:33 -05:00 |
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Zed A. Shaw
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364f66bffb
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Camera is now using Animate2 and it's mostly working, but there's a few more refactors needed.
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2026-02-20 00:15:19 -05:00 |
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Zed A. Shaw
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7bf7b25a10
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Make the player just stand instead of bounce.
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2026-02-15 22:52:24 -05:00 |
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Zed A. Shaw
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2484802d93
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Torches are now flipped, but next is that same crash.
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2026-02-13 11:10:13 -05:00 |
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Zed A. Shaw
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aaf5aa4165
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Arena is now using the new animate2 but needs to be fixed.
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2026-02-11 13:57:19 -05:00 |
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Zed A. Shaw
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547e8ec993
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The animation tool now works and I used it to design an idle animation with the classic bounce.
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2026-02-11 13:00:57 -05:00 |
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Zed A. Shaw
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46f34828e4
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Sound is now working, and the animator tools will play them and also has mute.
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2026-02-06 13:39:34 -05:00 |
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Zed A. Shaw
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a4ffacdb18
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Fix up the animator to show the initial form.
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2026-02-06 12:23:17 -05:00 |
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Zed A. Shaw
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4356b1535e
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Animation tool now lets you cycle through different sequence/transform 'forms' and shows you which one you're viewing.
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2026-02-04 15:10:07 -05:00 |
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Zed A. Shaw
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07b2102f59
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The gorious Lord Keith the Rat King can now have easing and motion functions that are defined in json and hot-reloaded.
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2026-02-04 00:59:26 -05:00 |
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Zed A. Shaw
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77643a4bcd
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Can now specify a background to render the sprite on.
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2026-02-04 00:04:17 -05:00 |
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Zed A. Shaw
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ce3d142208
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Fixed a test that failed because loop was set on the tranform being used.
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2026-02-03 22:34:19 -05:00 |
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Zed A. Shaw
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c092b82dfc
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Animator tool now has no UI, it just watches the file to change time and reloads.
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2026-02-03 13:03:38 -05:00 |
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Zed A. Shaw
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bdfc2397e2
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Fix up the animation test so that it works with random timings even if the example has a timing.
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2026-02-03 11:17:36 -05:00 |
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Zed A. Shaw
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dea0607901
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Now loading the new animations out of assets/animate2.json
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2026-02-03 00:30:49 -05:00 |
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