Zed A. Shaw
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14619558fa
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Better UI for the ritual crafting that almost works, but need to get the selected items to move down. Might need some state machine love soon.
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2025-04-28 13:21:10 -04:00 |
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Zed A. Shaw
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1a9e068d02
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Junk items are now transfered to your blanket so you can use them in crafting. No UI for that though.
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2025-04-27 13:35:05 -04:00 |
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Zed A. Shaw
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bc557652ba
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The player now has some starting items to craft a first weapon, and it is craftable in the UI.
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2025-04-26 13:18:43 -04:00 |
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Zed A. Shaw
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c8a8d2b1af
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You can now craft a single ritual from the blanket.
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2025-04-26 02:51:13 -04:00 |
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Zed A. Shaw
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7186c2ecb0
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I think this is the best I can do for a hover vs. click shader effect. Just do it in a shader based on a uniform setting.
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2025-04-15 01:01:44 -04:00 |
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Zed A. Shaw
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8b3573b01d
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Basic Ritual crafting UI is prototyped, so next step is to create some items and refine the UI with a possible FSM to keep it organized.
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2025-03-20 03:25:35 -04:00 |
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Zed A. Shaw
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65c9e4b0c6
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Initially implemented 'ritual blanket' UI for the crafting of rituals in combat.
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2025-03-19 22:10:17 -04:00 |
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Zed A. Shaw
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263b7741f6
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The ritual UI is now in its own thing, but not hooked up yet.
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2025-03-19 00:48:43 -04:00 |
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