Basic Ritual crafting UI is prototyped, so next step is to create some items and refine the UI with a possible FSM to keep it organized.
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4 changed files with 72 additions and 6 deletions
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@ -30,5 +30,9 @@ namespace gui {
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void init();
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void render(sf::RenderWindow &window);
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void update();
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void ritual_circle_clicked(DinkyECS::Entity ent);
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void inv_slot_clicked(DinkyECS::Entity ent);
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void reset_inv_positions();
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};
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}
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