Commit graph

26 commits

Author SHA1 Message Date
Zed A. Shaw
e35536c7e3 More refactoring in prep for a real design. 2024-08-21 18:34:46 -04:00
Zed A. Shaw
b9e9119832 A bit less wait time before running the build so it's more responsive. 2024-08-20 18:04:59 -04:00
Zed A. Shaw
ceba46c658 GUI is now in its own unit. 2024-08-20 18:02:46 -04:00
Zed A. Shaw
6d4aa9390a First kind of working FTXUI for the game. 2024-08-20 17:29:58 -04:00
Zed A. Shaw
6fc74ca199 DBC didn't work on its own. Needed the functional stuff to get the lambdas. 2024-08-20 17:29:43 -04:00
Zed A. Shaw
9cc6724df8 Sort of working scrolling window thing. 2024-08-20 16:52:54 -04:00
Zed A. Shaw
4227ee1cdc Use an ostringstream for the output and make the test actually confirm the results. 2024-08-12 13:33:36 -04:00
Zed A. Shaw
38104f60f3 Looks like the brainfuck is working. It can do a hello world program. 2024-08-11 12:34:37 -04:00
Zed A. Shaw
5b18849ddc Just a little cleanup before getting serious again. 2024-08-10 15:09:54 -04:00
Zed A. Shaw
52b59d38ad Move the tests to catch2 so I can get tap output for the game. 2024-08-10 06:59:28 -04:00
Zed A. Shaw
1fb99618bf A simple brainfuck interpreter for the game's idea. 2024-08-10 03:21:11 -04:00
Zed A. Shaw
984031bf33 Test passes now, and most of the gear is working, but now I think I can't use doctest because it doesn't support TAP output. 2024-08-09 23:16:00 -04:00
Zed A. Shaw
440be444ea Moved the game engine into its own unit and then made a failing test for it. 2024-08-09 23:01:06 -04:00
Zed A. Shaw
fb5bf9d733 A quick and dirty test with doctest. Should be good enough. 2024-08-09 12:47:44 -04:00
Zed A. Shaw
4365bfa98d A thread version of a UI that updates the the background. 2024-08-09 12:31:38 -04:00
Zed A. Shaw
20999eddd7 Finally got the buttons working on a simple UI that also does other things behind the scenes. Need to study FTXUI more though as I didn't catch the error with Render(). 2024-08-09 09:41:52 -04:00
Zed A. Shaw
aee2ac5b27 Rename the hack spike of the game idea to its final name. Start a test of FTXUI for the game. 2024-08-06 01:38:28 -04:00
Zed A. Shaw
00597c0aaa A bit of restructuring and some color output for fun. 2024-08-06 01:02:08 -04:00
Zed A. Shaw
5c1b6d9243 Way quicker and easier to simply use the .gitignore to figure out if an important file has changed. This is probably chock full of bugs and memory leaks but it is working. 2024-08-04 08:51:22 -04:00
Zed A. Shaw
83b6aa7cd0 I now have the kernel of the game prototyped. 2024-08-01 20:59:34 -04:00
Zed A. Shaw
f1ee5e82f4 The watchgit works but I don't think I really need libgit2 at all if I can just process the .gitignore correctly. 2024-08-01 18:30:29 -04:00
Zed A. Shaw
899e481c9d A little better build but I really need to clean this up and use a state machine to handle the process. 2024-08-01 07:01:27 -04:00
Zed A. Shaw
93b181cdbc Quick attempt at an xmake.lua build. Doesn't work. 2024-08-01 07:01:04 -04:00
Zed
09d8fe3c01 Using a hack to make makeprg run Meson 2024-07-30 16:48:07 -04:00
Zed A. Shaw
374e50a75b Don't need this include. 2024-07-30 06:05:45 -04:00
Zed A. Shaw
5f87d9846c First drop the game's core mechanic that compiles. 2024-07-30 06:01:39 -04:00