Zed A. Shaw
|
453c50c563
|
Big cleanup of rampant using std.
|
2024-09-07 22:26:57 -04:00 |
|
Zed A. Shaw
|
fdb3f24377
|
Cleanup the engine since I won't do the brainfuck thing, then fix up the log a bit.
|
2024-09-02 16:13:21 -04:00 |
|
Zed A. Shaw
|
9a012813ae
|
Game now keeps track of deaths, rounds, streaks and other fun stuff. You can also die finally.
|
2024-08-22 18:34:20 -04:00 |
|
Zed A. Shaw
|
c52bc8fafd
|
Make the game engine use a start/end round and do healing if you don't make any mistakes.
|
2024-08-21 18:44:32 -04:00 |
|
Zed A. Shaw
|
e35536c7e3
|
More refactoring in prep for a real design.
|
2024-08-21 18:34:46 -04:00 |
|
Zed A. Shaw
|
ceba46c658
|
GUI is now in its own unit.
|
2024-08-20 18:02:46 -04:00 |
|
Zed A. Shaw
|
6d4aa9390a
|
First kind of working FTXUI for the game.
|
2024-08-20 17:29:58 -04:00 |
|
Zed A. Shaw
|
9cc6724df8
|
Sort of working scrolling window thing.
|
2024-08-20 16:52:54 -04:00 |
|
Zed A. Shaw
|
4227ee1cdc
|
Use an ostringstream for the output and make the test actually confirm the results.
|
2024-08-12 13:33:36 -04:00 |
|
Zed A. Shaw
|
38104f60f3
|
Looks like the brainfuck is working. It can do a hello world program.
|
2024-08-11 12:34:37 -04:00 |
|
Zed A. Shaw
|
1fb99618bf
|
A simple brainfuck interpreter for the game's idea.
|
2024-08-10 03:21:11 -04:00 |
|
Zed A. Shaw
|
440be444ea
|
Moved the game engine into its own unit and then made a failing test for it.
|
2024-08-09 23:01:06 -04:00 |
|