Cleanup the engine since I won't do the brainfuck thing, then fix up the log a bit.
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6 changed files with 11 additions and 159 deletions
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@ -13,7 +13,7 @@ class GameEngine {
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map<string, int> damage_types{
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{"error", 4},
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{"warning", 1},
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{"note", 1},
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{"note", 0},
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};
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public:
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