Zed A. Shaw
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48ac6603a8
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Implement a little junk camera on its own that we can use later for movement and views.
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2025-02-03 11:08:17 -05:00 |
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Zed A. Shaw
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a67d25ee10
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Tiles now record their textures and this is loaded from the map then converted to an indexed integer on the fly.
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2025-01-31 13:37:01 -05:00 |
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Zed A. Shaw
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071808a0f8
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Playing around with shaders for effects on the scene.
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2025-01-27 11:36:00 -05:00 |
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Zed A. Shaw
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d0d3c8bc04
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Make the animator more official.
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2025-01-27 10:13:32 -05:00 |
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Zed A. Shaw
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b87217ff90
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Have a barely working animation thing that animates the evil eye when you click a button.
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2025-01-27 05:40:04 -05:00 |
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