Implement a little junk camera on its own that we can use later for movement and views.

This commit is contained in:
Zed A. Shaw 2025-02-03 11:08:17 -05:00
parent 976822ceb6
commit 48ac6603a8
5 changed files with 64 additions and 54 deletions

View file

@ -21,6 +21,5 @@ struct Animator {
}
void step(sf::Sprite& sprite, int rect_x, int rect_y, int rect_w, int rect_h);
void play(bool sound_too=true);
};