Zed A. Shaw
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8453e7c3b9
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Map is back.
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2025-05-25 22:39:42 -04:00 |
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Zed A. Shaw
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5cb74151f5
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Remove more dead code from texturemgr.
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2025-05-25 11:44:14 -04:00 |
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Zed A. Shaw
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3a745d492a
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Refactored out the tilemap since it was mostly doing nothing useful.
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2025-05-25 11:39:43 -04:00 |
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Zed A. Shaw
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4e7f837240
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Cleanup of GUECS and the textures manager.
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2025-05-03 23:38:03 -04:00 |
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Zed A. Shaw
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14c7f660de
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Level traversal works better now, compass is accurate, and direction is maintained when you traverse.
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2025-02-26 10:39:30 -05:00 |
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Zed A. Shaw
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0260e3d345
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Textures and sprites are now managed by a single module in textures.hpp, and even though it is a _single_ location to access all sprites it is NOT a singleton. Those are illegal.
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2025-02-21 03:32:44 -05:00 |
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