Level traversal works better now, compass is accurate, and direction is maintained when you traverse.
This commit is contained in:
parent
b75a2b8c31
commit
14c7f660de
11 changed files with 35 additions and 16 deletions
|
@ -10,6 +10,7 @@
|
|||
namespace textures {
|
||||
|
||||
struct SpriteTexture {
|
||||
std::string name;
|
||||
std::shared_ptr<sf::Sprite> sprite = nullptr;
|
||||
std::shared_ptr<sf::Texture> texture = nullptr;
|
||||
};
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue