Refactored out the tilemap since it was mostly doing nothing useful.

This commit is contained in:
Zed A. Shaw 2025-05-25 11:39:43 -04:00
parent ea9f6bf383
commit 3a745d492a
15 changed files with 40 additions and 187 deletions

View file

@ -30,8 +30,6 @@ namespace textures {
const uint32_t* get_surface(size_t num);
matrix::Matrix convert_char_to_texture(matrix::Matrix &from);
const uint32_t* get_floor();
const uint32_t* get_ceiling();