2025-03-09 - 2025-09-09

Overview

0 active pull requests
14 active issues
Excluding merges, 2 authors have pushed 58 commits to main and 58 commits to all branches. On main, 108 files have changed and there have been 5648 additions and 1449 deletions.

2 releases published by 1 user

Release v0.5.0 Major Refactor, Textual->Text, no more Label or Icon, use = Instead 2025-07-23 16:53:03 +00:00

Release v0.4.0 Adding Icons, Fixing Sprite Chope Bug, Fixing Backends 2025-07-22 17:10:40 +00:00

1 issue closed from 1 user

14 issues created by 1 user

Opened #1 Add assert to components to catch when I don't init them. 2025-06-26 15:09:56 +00:00

Opened #2 Add disabled flag to components. 2025-06-26 15:14:40 +00:00

Opened #3 Addd a get_as that does a static cast of a component to another one. 2025-06-26 15:15:54 +00:00

Opened #4 Sprite can be marked no_expand 2025-06-26 15:58:12 +00:00

Opened #5 It's too hard to remove all of an entity. 2025-06-26 15:58:36 +00:00

Opened #6 Images too big for sprite go out of bounds 2025-06-26 15:59:17 +00:00

Opened #7 Fix remove so it's safe to call on empty 2025-06-26 17:18:10 +00:00

Opened #11 guecs::UI has no way to map gui_id -> name 2025-06-30 16:53:51 +00:00

Opened #12 An ability to mark a sprite 'no_expand' so that it doesn't fill the space. 2025-07-01 18:28:58 +00:00

Opened #13 Remove textures.cpp/hpp from here and just hand code the backend 2025-07-22 16:00:44 +00:00

Opened #14 .get should do a better error message than just explode 2025-07-22 21:04:45 +00:00

Opened #15 Make guecs::Shake work with guecs::Icon as well. 2025-07-23 03:12:33 +00:00

Opened #16 Need to redesign the finalize in lel so max_w/h works 2025-07-23 16:34:38 +00:00

Opened #17 Can't change Background.color because set_color wrong 2025-08-15 17:01:57 +00:00