Zed A. Shaw zedshaw
zedshaw pushed to master at games/raycaster 2026-02-28 16:00:12 +00:00
36efdc91aa Don't need tracy.
zedshaw pushed to master at games/raycaster 2026-02-28 15:59:37 +00:00
0ff5fd1980 First step to a normal update/render loop.
zedshaw pushed to master at games/raycaster 2026-02-28 15:46:57 +00:00
46c6fce47e Simple fix to make the story and boss fight scenes work.
zedshaw pushed to master at games/raycaster 2026-02-28 03:13:01 +00:00
ff3a6c4a85 Don't need this.
zedshaw pushed to master at games/raycaster 2026-02-27 20:10:25 +00:00
5179f1c781 Final move of files to a better place. Only thing in the root is very common stuff.
zedshaw pushed to master at games/raycaster 2026-02-27 19:48:21 +00:00
ebe84c4d78 Most files moved, now the stragglers.
zedshaw pushed to master at games/raycaster 2026-02-27 19:11:21 +00:00
f460add0af Graphics reorg done.
zedshaw pushed to master at games/raycaster 2026-02-27 18:57:49 +00:00
86a9f815c1 animation and lights moved to graphics
zedshaw pushed to master at games/raycaster 2026-02-27 18:09:51 +00:00
229ad2dd95 Textures and palette moved to graphics.
zedshaw pushed to master at games/raycaster 2026-02-27 17:07:07 +00:00
b91e9ffaf6 Algos directory is setup.
zedshaw pushed to master at games/raycaster 2026-02-27 16:43:21 +00:00
0064664556 Matrix moved.
zedshaw pushed to master at games/raycaster 2026-02-27 16:29:02 +00:00
5863920105 Combat is now working.
zedshaw pushed to master at games/raycaster 2026-02-27 16:21:48 +00:00
13ec422aae AI is now moved.
zedshaw pushed to master at games/raycaster 2026-02-27 15:49:28 +00:00
1d4ae911b9 Files are now in a src directory and I'm using a src/meson.build and tests/meson.build to specify what to build.
zedshaw pushed to master at games/raycaster 2026-02-27 15:17:51 +00:00
4778677647 Remove tracy, not using it.
zedshaw pushed to master at games/raycaster 2026-02-27 05:13:28 +00:00
9e8816181d Not using tracy.
zedshaw pushed to master at games/raycaster 2026-02-27 05:08:35 +00:00
b61dd167b8 Needed to remove more dead code.
zedshaw pushed to master at games/raycaster 2026-02-27 04:43:37 +00:00
03be0884a4 Clean up the source tree before reorganizing it.
zedshaw pushed to master at games/raycaster 2026-02-25 17:13:50 +00:00
779599f030 Entities in the world are now animated like before using the new animation system.
zedshaw pushed to master at games/raycaster 2026-02-25 03:52:05 +00:00
594be65f45 Refine how the raycaster.cpp uses animations so there's less back-and-forth on the intrect.