under_the_ashland_dome/assets/config.json

129 lines
3.2 KiB
JSON

{
"sounds": {
"blank": "assets/sounds/blank.ogg",
"pickup": "assets/sounds/pickup.ogg",
"ui_click": "assets/sounds/ui_click.ogg",
"ui_hover": "assets/sounds/ui_hover.ogg",
"walk": "assets/sounds/walk.ogg",
"test_story": "assets/sounds/test_story.ogg"
},
"sprites": {
"spider_bot":
{"path": "assets/sprites/spider_bot.png",
"frame_width": 256,
"frame_height": 256
},
"ag_bot":
{"path": "assets/sprites/ag_bot.png",
"frame_width": 846,
"frame_height": 1022
},
"ag_bot_speech":
{"path": "assets/sprites/ag_bot_speech.png",
"frame_width": 424,
"frame_height": 358
},
"repair_kit":
{"path": "assets/items/repair_kit.png",
"frame_width": 256,
"frame_height": 256
},
"sword_1":
{"path": "assets/items/sword_1_sprite.png",
"frame_width": 256,
"frame_height": 256
},
"ladder_down":
{"path": "assets/sprites/ladder_down.png",
"frame_width": 256,
"frame_height": 256
},
"open_vent":
{"path": "assets/sprites/open_vent.png",
"frame_width": 256,
"frame_height": 256
},
"dead_body":
{"path": "assets/sprites/dead_body.png",
"frame_width": 256,
"frame_height": 256
},
"door_plain":
{"path": "assets/doors/door_plain.png",
"frame_width": 256,
"frame_height": 256
},
"dead_body_lootable":
{"path": "assets/sprites/dead_body_lootable.png",
"frame_width": 256,
"frame_height": 256
},
"hands_sword_attack":
{"path": "assets/hands/hands_sword_attack.png",
"frame_width": 900,
"frame_height": 600
},
"death_scene":
{"path": "assets/scenes/death_scene.png",
"frame_width": 1920,
"frame_height": 1080
},
"next_level_scene":
{"path": "assets/scenes/next_level_scene.png",
"frame_width": 1920,
"frame_height": 1080
},
"starting_scene":
{"path": "assets/scenes/starting_scene.png",
"frame_width": 1920,
"frame_height": 1080
},
"win_scene":
{"path": "assets/scenes/win_scene.png",
"frame_width": 1920,
"frame_height": 1080
},
"intro_story":
{"path": "assets/stories/intro_story.png",
"frame_width": 1280,
"frame_height": 720
},
"win_story":
{"path": "assets/stories/win_story.png",
"frame_width": 1280,
"frame_height": 720
}
},
"worldgen": {
"enemy_probability": 50,
"device_probability": 10
},
"graphics": {
"smooth_textures": false
},
"compass": {
"N": 65514,
"NE": 8663,
"E": 8594,
"SE": 8600,
"S": 65516,
"SW": 8665,
"W": 8592,
"NW": 8598
},
"theme": {
"NOTE": "colors are in assets/palette.json",
"padding": 3,
"border_px": 1,
"text_size": 20,
"label_size": 20,
"font_file_name": "assets/text.ttf"
},
"player": {
"hands": "hands_sword_attack"
},
"game_play": {
"levels_to_win": 4,
"help_text": "WASD moves\nQE rotates\nSpace attacks\nESC close\nRight-Click to heal\nClick on Ladders\nDev Tools:\nP: Debug\nZ: Mind Reader\nN: Next Level\nK: Die\nH/F1: Help\nF5: Screenshot\nExit Level 5 to Win\nAttack to Get Gud\nGet Hit to Get Tuff"
}
}