under_the_ashland_dome/assets
2026-04-04 15:32:42 -04:00
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doors First commit that disconnects this game from the game framework so it can be its own thing. 2026-03-29 11:02:02 -04:00
hands Make the sword kind of move in perspective and give it smear trails on the middle frame. 2026-03-30 11:50:13 -04:00
icons Made it so you can see the sword in your inventory and pick them up from the ground. 2026-03-30 11:33:08 -04:00
items Made it so you can see the sword in your inventory and pick them up from the ground. 2026-03-30 11:33:08 -04:00
scenes Buttons on screens work and most screens now have a continue/quit button. 2026-04-02 14:14:54 -04:00
shaders First cut of pulling out the relevant parts of my original game to make a little framework. 2026-03-22 10:37:45 -04:00
sounds Brought over the storyboard thing from my other game for the intro sequence. 2026-04-03 00:05:37 -04:00
sprites Improved start screen and made the animation optional in scenes since they aren't needed always. 2026-04-02 12:15:51 -04:00
stories The level number is now displayed on the next level screen. 2026-04-04 15:32:42 -04:00
textures First commit that disconnects this game from the game framework so it can be its own thing. 2026-03-29 11:02:02 -04:00
ai.json First cut of pulling out the relevant parts of my original game to make a little framework. 2026-03-22 10:37:45 -04:00
animation.json Improved start screen and made the animation optional in scenes since they aren't needed always. 2026-04-02 12:15:51 -04:00
cameras.json First cut of pulling out the relevant parts of my original game to make a little framework. 2026-03-22 10:37:45 -04:00
config.json The level number is now displayed on the next level screen. 2026-04-04 15:32:42 -04:00
devices.json Now have all four screens showing up when needed, but now need to a way to restart the game. 2026-04-02 00:38:41 -04:00
enemies.json Now the body_ui handles the toughness and attack rating, and applies colors to show your body part status. 2026-04-03 23:42:49 -04:00
icons.json Made it so you can see the sword in your inventory and pick them up from the ground. 2026-03-30 11:33:08 -04:00
items.json Made it so you can see the sword in your inventory and pick them up from the ground. 2026-03-30 11:33:08 -04:00
map_tiles.json First cut of pulling out the relevant parts of my original game to make a little framework. 2026-03-22 10:37:45 -04:00
map_tiles.png Bring in basic placeholder assets for things like walls, souns, and font. 2026-03-26 23:25:40 -04:00
palette.json Worked out the status UI more, setup the color scheme, and fixed various small problems with looting causing a crash. 2026-03-29 13:15:39 -04:00
room_themes.json First cut of pulling out the relevant parts of my original game to make a little framework. 2026-03-22 10:37:45 -04:00
scenes.json The level number is now displayed on the next level screen. 2026-04-04 15:32:42 -04:00
shaders.json First cut of pulling out the relevant parts of my original game to make a little framework. 2026-03-22 10:37:45 -04:00
stories.json The level number is now displayed on the next level screen. 2026-04-04 15:32:42 -04:00
text.ttf Bring in basic placeholder assets for things like walls, souns, and font. 2026-03-26 23:25:40 -04:00
tiles.json First cut of pulling out the relevant parts of my original game to make a little framework. 2026-03-22 10:37:45 -04:00