Small tweaks before making damage to body parts work.
This commit is contained in:
parent
ae0d205037
commit
cbd4b858ac
2 changed files with 5 additions and 4 deletions
|
|
@ -202,7 +202,7 @@ void WorldBuilder::configure_starting_items(DinkyECS::World &world) {
|
||||||
auto &inventory = world.get<inventory::Model>(player.entity);
|
auto &inventory = world.get<inventory::Model>(player.entity);
|
||||||
|
|
||||||
auto healing = System::spawn_item(world, "REPAIR_KIT");
|
auto healing = System::spawn_item(world, "REPAIR_KIT");
|
||||||
inventory.add("pocket_l", healing);
|
inventory.add("inv0", healing);
|
||||||
world.make_constant(healing);
|
world.make_constant(healing);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -16,13 +16,14 @@ namespace gui {
|
||||||
{
|
{
|
||||||
$gui.position(x, y, width, height);
|
$gui.position(x, y, width, height);
|
||||||
$gui.layout(
|
$gui.layout(
|
||||||
"[*%(100, 200)body_ui]"
|
"[*%(100, 300)body_ui]"
|
||||||
|
"[_]"
|
||||||
"[_]"
|
"[_]"
|
||||||
"[=inv0|=inv1|=inv2]"
|
"[=inv0|=inv1|=inv2]"
|
||||||
"[=inv3|=inv4|=inv5]"
|
"[=inv3|=inv4|=inv5]"
|
||||||
"[=inv6|=inv7|=inv8]"
|
"[=inv6|=inv7|=inv8]"
|
||||||
"[=hand_r]"
|
"[=hand_main]"
|
||||||
"[=pocket_l]");
|
"[=hand_off]");
|
||||||
}
|
}
|
||||||
|
|
||||||
void StatusUI::init() {
|
void StatusUI::init() {
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue