diff --git a/src/game/worldbuilder.cpp b/src/game/worldbuilder.cpp index c7f25f7..787b207 100644 --- a/src/game/worldbuilder.cpp +++ b/src/game/worldbuilder.cpp @@ -202,7 +202,7 @@ void WorldBuilder::configure_starting_items(DinkyECS::World &world) { auto &inventory = world.get(player.entity); auto healing = System::spawn_item(world, "REPAIR_KIT"); - inventory.add("pocket_l", healing); + inventory.add("inv0", healing); world.make_constant(healing); } diff --git a/src/gui/status_ui.cpp b/src/gui/status_ui.cpp index f028de2..87b6b39 100644 --- a/src/gui/status_ui.cpp +++ b/src/gui/status_ui.cpp @@ -16,13 +16,14 @@ namespace gui { { $gui.position(x, y, width, height); $gui.layout( - "[*%(100, 200)body_ui]" + "[*%(100, 300)body_ui]" + "[_]" "[_]" "[=inv0|=inv1|=inv2]" "[=inv3|=inv4|=inv5]" "[=inv6|=inv7|=inv8]" - "[=hand_r]" - "[=pocket_l]"); + "[=hand_main]" + "[=hand_off]"); } void StatusUI::init() {