The level number is now displayed on the next level screen.
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parent
b5c2fc3b5f
commit
bc0912e577
11 changed files with 84 additions and 46 deletions
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@ -83,8 +83,13 @@
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"frame_width": 1920,
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"frame_height": 1080
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},
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"test_story":
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{"path": "assets/stories/test_storyboard.png",
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"intro_story":
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{"path": "assets/stories/intro_story.png",
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"frame_width": 1280,
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"frame_height": 720
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},
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"win_story":
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{"path": "assets/stories/win_story.png",
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"frame_width": 1280,
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"frame_height": 720
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}
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@ -119,6 +124,6 @@
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},
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"game_play": {
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"levels_to_win": 4,
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"help_text": "WASD moves\nQE rotates\nSpace attacks\nESC close\nRight-Click to heal\nClick on Ladders\nDev Tools:\nP: Debug\nZ: Mind Reader\nN: Next Level\nK: Die\nH/F1: Help\nF5: Screenshot\nReach Level 5 to Win\nAttack to Get Gud\nGet Hit to Get Tuff"
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"help_text": "WASD moves\nQE rotates\nSpace attacks\nESC close\nRight-Click to heal\nClick on Ladders\nDev Tools:\nP: Debug\nZ: Mind Reader\nN: Next Level\nK: Die\nH/F1: Help\nF5: Screenshot\nExit Level 5 to Win\nAttack to Get Gud\nGet Hit to Get Tuff"
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}
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}
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@ -24,8 +24,10 @@
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},
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"NEXT_LEVEL": {
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"layout": [
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"[_|_|_|_|_|_]",
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"[_|_|_|*%(200,100)buttons|_|_]"
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"[_]",
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"[_|_|_|*%(200,100)text|_|_]",
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"[_|_|_|*%(200,200)buttons|_|_]",
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"[_]"
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],
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"background": "next_level_scene",
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"actors": [
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@ -47,22 +49,11 @@
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},
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"STARTING": {
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"layout": [
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"[_|*%(200, 200)ag_bot|_|=*%(200,100)speech|_|_]",
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"[_|_|_ |*%(200,100)buttons|_|_]"
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"[_|_|_|_|_|_]",
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"[_|_|_|*%(200,100)buttons|_|_]"
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],
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"background": "starting_scene",
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"actors": [
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{
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"name": "ag_bot",
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"sprite": "ag_bot",
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"cell": "ag_bot",
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"scale_x": 0.65,
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"scale_y": 0.65,
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"x": -40,
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"y": 70,
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"at_mid": false,
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"flipped": false
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}
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],
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"fixtures": [
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],
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@ -70,7 +61,6 @@
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"layout": [
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"[_]",
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"[_|=*%(300, 100)Start|_|_|_]",
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"[_|=*%(300, 100)About|_|_|_]",
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"[_|=*%(300, 100)Quit|_|_|_]",
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"[_]"
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],
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@ -1,7 +1,7 @@
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{
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"intro_story":
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{"_type": "Storyboard",
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"image": "test_story",
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"image": "intro_story",
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"audio": "test_story",
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"layout": [
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"[a|b|c1]",
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@ -22,5 +22,19 @@
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["00:13", "i","shake", "60"],
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["00:14", "i","bounce", "60"]
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]
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},
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"win_story":
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{"_type": "Storyboard",
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"image": "win_story",
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"audio": "test_story",
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"layout": [
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"[a|b|c1]",
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"[d|e|c2]",
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"[g|h|i]"
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],
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"beats": [
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["00:00", "a","pan", "60"],
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["00:01", "b","shake", "30"]
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]
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}
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}
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BIN
assets/stories/intro_story.png
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BIN
assets/stories/intro_story.png
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After Width: | Height: | Size: 29 KiB |
BIN
assets/stories/win_story.png
Normal file
BIN
assets/stories/win_story.png
Normal file
Binary file not shown.
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After Width: | Height: | Size: 29 KiB |
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