Use the new meter from latest update.

This commit is contained in:
Zed A. Shaw 2026-04-20 00:18:24 -04:00
parent d6b7dc33e1
commit 8f65e882ac

View file

@ -59,7 +59,7 @@ namespace gui {
auto gui_id = $gui.entity(key); auto gui_id = $gui.entity(key);
if(auto meter = $gui.get_if<Meter>(gui_id)) { if(auto meter = $gui.get_if<Meter>(gui_id)) {
meter->percent = float(value) / float(player_combat.max_hp); meter->update_percent(float(value) / float(player_combat.max_hp));
if(meter->percent < 0.2) { if(meter->percent < 0.2) {
meter->color = sf::Color(220, 10, 10, 255); meter->color = sf::Color(220, 10, 10, 255);