diff --git a/src/gui/body_ui.cpp b/src/gui/body_ui.cpp index fadfeb3..6d3a0a7 100644 --- a/src/gui/body_ui.cpp +++ b/src/gui/body_ui.cpp @@ -59,7 +59,7 @@ namespace gui { auto gui_id = $gui.entity(key); if(auto meter = $gui.get_if(gui_id)) { - meter->percent = float(value) / float(player_combat.max_hp); + meter->update_percent(float(value) / float(player_combat.max_hp)); if(meter->percent < 0.2) { meter->color = sf::Color(220, 10, 10, 255);