Zed A. Shaw
|
ac22a11c9f
|
Now mostly working with GUECS but shaders are still busted. Have to find out why they stopped working.
|
2025-05-10 11:06:38 -04:00 |
|
Zed A. Shaw
|
e78340a0cd
|
Remove most of the image/sound managing stuff.
|
2025-04-22 01:22:33 -04:00 |
|
Zed A. Shaw
|
1be770d62d
|
GUECS: Minimal components from zedcaster that will let me make a GUI for a game.
|
2025-04-21 23:45:04 -04:00 |
|
Zed A. Shaw
|
c47e688b0b
|
Now working on the new SFML with better audio.
|
2025-04-17 22:29:31 -04:00 |
|
Zed A. Shaw
|
2d81f900be
|
Updated to use the latest libgit2 1.9.0 and GCC14.
|
2025-04-16 23:44:22 -04:00 |
|
Zed A. Shaw
|
07553400f5
|
Test suite now accurately runs the GameEngine FSM for multiple rounds.
|
2024-09-15 03:23:09 -04:00 |
|
Zed A. Shaw
|
1c89afaee2
|
Setting up for a redesign of the engine to have the real game mechanics. Using the fsm.hpp code.
|
2024-09-11 00:18:32 -04:00 |
|
Zed A. Shaw
|
7c9bea81b2
|
The UI is _finally_ responsive while the builder runs.
|
2024-09-10 23:41:50 -04:00 |
|
Zed A. Shaw
|
1badbd5942
|
Improved the makefile dramatically and updated the README to use it.
|
2024-09-10 21:48:14 -04:00 |
|
Zed A. Shaw
|
cc3bb171e1
|
Restructing the source layout to make it nicer.
|
2024-09-10 21:17:15 -04:00 |
|
Zed A. Shaw
|
50c0ee3424
|
Reworked the builder code to setup for more async running of the build.
|
2024-09-09 01:10:47 -04:00 |
|
Zed A. Shaw
|
453c50c563
|
Big cleanup of rampant using std.
|
2024-09-07 22:26:57 -04:00 |
|
Zed A. Shaw
|
daf9a3cc07
|
Coroutines are mostly working but they're kind of junk anyway. Feel free to tinker with this if you like.
|
2024-09-05 18:48:15 -04:00 |
|
Zed A. Shaw
|
fdb3f24377
|
Cleanup the engine since I won't do the brainfuck thing, then fix up the log a bit.
|
2024-09-02 16:13:21 -04:00 |
|
Zed A. Shaw
|
8edb37ceb4
|
Tried to avoid makefile for as long as possible but it's just too useful.
|
2024-09-02 15:43:21 -04:00 |
|