Now mostly working with GUECS but shaders are still busted. Have to find out why they stopped working.
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27 changed files with 162 additions and 1210 deletions
5
Makefile
5
Makefile
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@ -6,10 +6,7 @@ reset:
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patch:
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powershell "cp ./patches/process.h ./subprojects/libgit2-1.9.0/src/util/process.h"
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%.cpp : %.rl
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ragel -o $@ $<
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build: lel_parser.cpp
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build:
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meson compile -C builddir
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config:
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