Now mostly working with GUECS but shaders are still busted. Have to find out why they stopped working.

This commit is contained in:
Zed A. Shaw 2025-05-10 11:06:38 -04:00
parent a5f6a82611
commit ac22a11c9f
27 changed files with 162 additions and 1210 deletions

View file

@ -6,10 +6,7 @@ reset:
patch:
powershell "cp ./patches/process.h ./subprojects/libgit2-1.9.0/src/util/process.h"
%.cpp : %.rl
ragel -o $@ $<
build: lel_parser.cpp
build:
meson compile -C builddir
config: