Created a combat system to start with and also added a 'HEARING' mechanic where enemies can hear you from a certain distance before moving to you.

This commit is contained in:
Zed A. Shaw 2024-10-27 18:44:54 -04:00
parent 753bc70b77
commit 9102bdc8ad
9 changed files with 70 additions and 24 deletions

View file

@ -9,6 +9,7 @@ using namespace Components;
namespace System {
void motion(DinkyECS::World &world, Map &game_map);
void combat(DinkyECS::World &world, Player &player);
void death(DinkyECS::World &world);
void enemy_pathing(DinkyECS::World &world, Map &game_map, Player &player);
void draw_map(DinkyECS::World &world, Map &game_map, ftxui::Canvas &canvas, size_t view_x, size_t view_y);
void draw_entities(DinkyECS::World &world, Map &game_map, ftxui::Canvas &canvas, const Point &cam_orig, size_t view_x, size_t view_y);