Created a combat system to start with and also added a 'HEARING' mechanic where enemies can hear you from a certain distance before moving to you.
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9 changed files with 70 additions and 24 deletions
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@ -9,6 +9,7 @@ using namespace Components;
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namespace System {
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void motion(DinkyECS::World &world, Map &game_map);
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void combat(DinkyECS::World &world, Player &player);
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void death(DinkyECS::World &world);
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void enemy_pathing(DinkyECS::World &world, Map &game_map, Player &player);
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void draw_map(DinkyECS::World &world, Map &game_map, ftxui::Canvas &canvas, size_t view_x, size_t view_y);
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void draw_entities(DinkyECS::World &world, Map &game_map, ftxui::Canvas &canvas, const Point &cam_orig, size_t view_x, size_t view_y);
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