Created a combat system to start with and also added a 'HEARING' mechanic where enemies can hear you from a certain distance before moving to you.

This commit is contained in:
Zed A. Shaw 2024-10-27 18:44:54 -04:00
parent 753bc70b77
commit 9102bdc8ad
9 changed files with 70 additions and 24 deletions

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@ -10,7 +10,9 @@ TODO:
* Write a test that generates a ton of maps then confirms there's a path from one room to every other room?
* Lua integration?
* Combat system and simple loot system.
* BUG: If map is < 90 zome out crashes.
* Simple loot system.
* Actually render FTXUI ansi output instead of the gui.cpp hack.
* Remove entity from world, _or_ mark them dead, switch their icon, and make them an entity the player walks over?
* Bring back sounds, check out SoLoud.