Created a combat system to start with and also added a 'HEARING' mechanic where enemies can hear you from a certain distance before moving to you.

This commit is contained in:
Zed A. Shaw 2024-10-27 18:44:54 -04:00
parent 753bc70b77
commit 9102bdc8ad
9 changed files with 70 additions and 24 deletions

14
combat.cpp Normal file
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#include "combat.hpp"
#include "rand.hpp"
int Combat::fight(Combat &target) {
int attack = Random::uniform<int>(0,1);
int my_dmg = 0;
if(attack) {
my_dmg = Random::uniform<int>(1, damage);
target.hp -= my_dmg;
}
return my_dmg;
}