Map is now cleaned out of anything not directly related to the map, and there's a new WorldBuilder class that will turn into a more sophisticated random world generator.

This commit is contained in:
Zed A. Shaw 2024-12-02 06:32:00 -05:00
parent 3f7a9cc124
commit 68d8bdce12
8 changed files with 296 additions and 266 deletions

View file

@ -32,6 +32,7 @@ runtests = executable('runtests', [
'render.cpp',
'pathing.cpp',
'lights.cpp',
'worldbuilder.cpp',
'tests/fsm.cpp',
'tests/dbc.cpp',
'tests/map.cpp',
@ -45,6 +46,7 @@ runtests = executable('runtests', [
'tests/panel.cpp',
'tests/sound.cpp',
'tests/pathing.cpp',
'tests/worldbuilder.cpp',
],
dependencies: dependencies)
@ -65,6 +67,7 @@ roguish = executable('roguish', [
'panel.cpp',
'pathing.cpp',
'lights.cpp',
'worldbuilder.cpp',
],
dependencies: dependencies)