Initial Dijkstra algorithm for the map, but doesn't quite work right. The walls in the wall_map are not accounted for in the algorithm.

This commit is contained in:
Zed A. Shaw 2024-09-26 01:22:25 -04:00
parent d7b1cf0bf9
commit 4d748d1f48
5 changed files with 143 additions and 1 deletions

View file

@ -24,6 +24,9 @@ std::array<std::string, 6> tiles = {
"##########",
};
int main() {
using namespace ftxui;
std::string reset_position;