I can now create any tiles I want. First version is just one room will have a circular pool in it.
This commit is contained in:
parent
89e31279be
commit
03fe9b3d01
3 changed files with 19 additions and 7 deletions
|
@ -39,6 +39,7 @@ public:
|
|||
size_t height() { return $height; }
|
||||
void load(matrix::Matrix &walls);
|
||||
const TileCell &at(size_t x, size_t y);
|
||||
void set_tile(size_t x, size_t y, std::string tile_name);
|
||||
|
||||
void dump(int show_x=-1, int show_y=-1);
|
||||
bool INVARIANT();
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue