35 lines
752 B
C++
35 lines
752 B
C++
#include "boss/ui.hpp"
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#include "constants.hpp"
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namespace boss {
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UI::UI(shared_ptr<World> world, Entity boss_id)
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: $world(world), $boss_id(boss_id)
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{
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}
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void UI::init() {
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$gui.position(SCREEN_WIDTH-BOSS_VIEW_WIDTH,0, BOSS_VIEW_WIDTH, SCREEN_HEIGHT);
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$gui.layout(
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"[a1|b1|c1|d1|e1|f1]"
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"[a2|b2|c2|d2|e2|f2]"
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"[a3|b3|c3|d3|e3|f3]"
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"[a4|b4|c4|d4|e4|f4]"
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"[a5|b5|c5|d5|e5|f5]"
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"[a6|b6|c6|d6|e6|f6]"
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);
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$gui.init();
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}
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void UI::render(sf::RenderWindow& window) {
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$gui.render(window);
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$gui.debug_layout(window);
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}
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bool UI::mouse(float x, float y, guecs::Modifiers mods) {
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return $gui.mouse(x, y, mods);
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}
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bool UI::boss_dead() {
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return true;
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}
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}
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