raycaster/tools
2026-01-27 23:39:09 -05:00
..
animator.cpp Most of the transforms kind of work now need to hook in the new timer. 2026-01-27 23:39:09 -05:00
arena.cpp The shader effects now work correctly on the scene actors, but the application of shaders should be on the animation class. 2026-01-02 23:23:05 -05:00
arena_ui.cpp Big changes to use the new lel-guecs setup but now almost everything works. Only thing missing is Issue #16 in quecs. 2025-07-23 14:03:41 -04:00
arena_ui.hpp Started working on this 'arena tester' tool that would let me load an enemy and test them, but then realized I could just make it so I can spawn enemies in the game. I'm keeping the arena around as it will be useful later as a scriptable testing tool, but for now just spawn and test. 2025-04-04 12:45:55 -04:00
fragviewer.cpp Refactor the animate2 and then start working on the motion feature. 2026-01-21 13:13:58 -05:00
icongen.cpp Quick refactor of the config system to make it easier to refactor config.cpp/hpp later. 2025-09-16 11:59:30 -04:00
storyboard.cpp Finally unified all of my events into one place. 2025-12-17 12:51:15 -05:00