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1b4f55804c
raycaster
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tools
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Zed A. Shaw
1b4f55804c
The flame shader now only turns on when facing an enemy. Next is tagging enemies with specific shaders to apply at a specific time.
2025-04-16 00:02:27 -04:00
..
arena.cpp
Started working on this 'arena tester' tool that would let me load an enemy and test them, but then realized I could just make it so I can spawn enemies in the game. I'm keeping the arena around as it will be useful later as a scriptable testing tool, but for now just spawn and test.
2025-04-04 12:45:55 -04:00
arena_fsm.cpp
Started working on this 'arena tester' tool that would let me load an enemy and test them, but then realized I could just make it so I can spawn enemies in the game. I'm keeping the arena around as it will be useful later as a scriptable testing tool, but for now just spawn and test.
2025-04-04 12:45:55 -04:00
arena_fsm.hpp
Started working on this 'arena tester' tool that would let me load an enemy and test them, but then realized I could just make it so I can spawn enemies in the game. I'm keeping the arena around as it will be useful later as a scriptable testing tool, but for now just spawn and test.
2025-04-04 12:45:55 -04:00
arena_ui.cpp
New debug_ui that shows perf data, other debug info, and allows spawning enemies.
2025-04-05 12:09:19 -04:00
arena_ui.hpp
Started working on this 'arena tester' tool that would let me load an enemy and test them, but then realized I could just make it so I can spawn enemies in the game. I'm keeping the arena around as it will be useful later as a scriptable testing tool, but for now just spawn and test.
2025-04-04 12:45:55 -04:00
fragviewer.cpp
The flame shader now only turns on when facing an enemy. Next is tagging enemies with specific shaders to apply at a specific time.
2025-04-16 00:02:27 -04:00