raycaster/tools
2026-02-27 11:21:42 -05:00
..
animator.cpp AI is now moved. 2026-02-27 11:21:42 -05:00
animator.hpp Entities in the world are now animated like before using the new animation system. 2026-02-25 12:13:43 -05:00
arena.cpp AI is now moved. 2026-02-27 11:21:42 -05:00
arena_ui.cpp Needed to remove more dead code. 2026-02-27 00:08:29 -05:00
arena_ui.hpp Started working on this 'arena tester' tool that would let me load an enemy and test them, but then realized I could just make it so I can spawn enemies in the game. I'm keeping the arena around as it will be useful later as a scriptable testing tool, but for now just spawn and test. 2025-04-04 12:45:55 -04:00
fragviewer.cpp Refactor the animate2 and then start working on the motion feature. 2026-01-21 13:13:58 -05:00
icongen.cpp Quick refactor of the config system to make it easier to refactor config.cpp/hpp later. 2025-09-16 11:59:30 -04:00
storyboard.cpp AI is now moved. 2026-02-27 11:21:42 -05:00