raycaster/boss/ui.cpp

27 lines
402 B
C++

#include "boss/ui.hpp"
namespace boss {
UI::UI(shared_ptr<World> world, Entity boss_id) {
(void)world;
(void)boss_id;
}
void UI::init() {
}
void UI::render(sf::RenderWindow& window) {
(void)window;
}
bool UI::mouse(float x, float y, guecs::Modifiers mods) {
(void)x;
(void)y;
(void)mods;
return false;
}
bool UI::boss_dead() {
return true;
}
}