In DNDLoot, handle commit_move with a bool to abort #33

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opened 2025-06-26 17:10:16 +00:00 by zedshaw · 1 comment
zedshaw commented 2025-06-26 17:10:16 +00:00 (Migrated from lcthw.dev)

Related to being able to abort moves of items, I'll probably need to have commit_move return bool if it can't.

Related to being able to abort moves of items, I'll probably need to have commit_move return bool if it can't.
zedshaw commented 2025-06-28 15:17:33 +00:00 (Migrated from lcthw.dev)

Closed this when I closed #45.

Closed this when I closed #45.
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Reference: games/raycaster#33
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