Commit graph

12 commits

Author SHA1 Message Date
Zed A. Shaw
df730047ac Animator tool can now play, stop, loop, and toggle an animation. 2026-02-02 00:02:10 -05:00
Zed A. Shaw
7d79e75651 Decided that it's better to adjust the ease_rate manually/visually rather than try to math it. That's what the animator tool is for. 2026-01-31 13:05:56 -05:00
Zed A. Shaw
ca335d21e5 All of the original features now work: simple, flipped, scaled, toggled, looped and stationary is replaced by ease2::scale_only. 2026-01-31 11:40:45 -05:00
Zed A. Shaw
34e4a34f65 Nearly perfect sync between transform and animation, but not sure how to replicate that reliably. 2026-01-30 23:57:02 -05:00
Zed A. Shaw
d4e79f1d3d Animation API getting better but now need to resolve how it works with the frames. 2026-01-30 23:26:35 -05:00
Zed A. Shaw
785d0240da Animator now can apply transforms using the timer alpha which mostly works. 2026-01-28 00:29:39 -05:00
Zed A. Shaw
7f14a39edf Most of the transforms kind of work now need to hook in the new timer. 2026-01-27 23:39:09 -05:00
Zed A. Shaw
20d7612f1c Animation now applies to the animator tool and works. 2026-01-27 13:44:46 -05:00
Zed A. Shaw
b7394f832d Now have a timer for animations that does ticks with deltatime...maybe it works. 2026-01-27 12:52:33 -05:00
Zed A. Shaw
5b509c277a Use chrono::duration for animation frame durations. 2026-01-19 11:50:00 -05:00
Zed A. Shaw
d81e127686 Get the FSM for the GUIworked out and fix the rendering so it works right. 2026-01-18 23:12:19 -05:00
Zed A. Shaw
81cbc24064 Have the start of an animation dev tool. 2026-01-17 23:43:44 -05:00