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raycaster
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d5301acab5
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Zed A. Shaw
d6c09e111d
Raycaster now has wall collision so won't go through walls. Next step is to render all the sprites being places and then implement the Systems.
2025-02-04 14:13:00 -05:00
Zed A. Shaw
75ffb49a53
Clean up header includes.
2025-02-04 13:26:22 -05:00
Zed A. Shaw
1d3a76e5ee
Refactored out main.cpp to be a separate gui and using an FSM to keep the turn based nature straight.
2025-02-04 12:56:20 -05:00