Zed A. Shaw
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cf9682ed70
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Bring in the gnu omni font for text, and rewrite my stats code to use c++ and then use that to calc FPS stats for an FPS display on the left. Debug build gets about 48, release gets about 500fps. Amit's code will probably do even better.
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2025-01-18 02:42:41 -05:00 |
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Zed A. Shaw
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7fb2d5cf26
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Updated Amit's code to run in sfml 3.0
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2025-01-17 15:29:13 -05:00 |
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Zed A. Shaw
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105c974f1c
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This converts it to SFML 3.0 but the build only runs on Windows at the moment.
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2025-01-17 15:10:03 -05:00 |
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Zed A. Shaw
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4d31a4daf2
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Amit's code mostly converted to use the new texture.hpp but there's an error on line amt/pixel.hpp:472
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2025-01-17 11:36:03 -05:00 |
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Zed A. Shaw
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c91e8fc543
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Brought in Amit's latest and will now merge in my fixing from last night into his to get them synced up.
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2025-01-17 11:00:49 -05:00 |
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Zed A. Shaw
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adfb6367d7
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Finished the first pass of moving everything around and cleaning up as much as possible.
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2025-01-17 03:45:05 -05:00 |
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Zed A. Shaw
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5e63272f24
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Brought in some of amit's code to study and try out. amt/ has it.
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2025-01-16 12:50:25 -05:00 |
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Zed A. Shaw
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e379bcd5ec
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Next step in the refactoring with everything in a different file and running. The bug from the previous commit was due to the pixel buffer making the Raycaster object too large for the stack. If you get __chkstk_ms then you used too much stack.
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2025-01-15 13:39:38 -05:00 |
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Zed A. Shaw
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d230b152cf
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BREAKING: This code does NOT work, but has a segv on startup on windows due to ...magic?
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2025-01-15 12:25:09 -05:00 |
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Zed A. Shaw
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8eae4b9420
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Reworked the files before the big cleanup of the code.
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2025-01-15 10:26:44 -05:00 |
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Zed A. Shaw
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b18b27e23c
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Goodbye fenster, you were fun but I need something more stable and easier to live with.
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2025-01-13 13:24:53 -05:00 |
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Zed A. Shaw
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80ac4cefba
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Initial setup for the fenster based raycaster.
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2025-01-08 10:25:17 -05:00 |
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Zed A. Shaw
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d5047c00e2
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Did a version of the raycaster that uses a pixel buffer sent to a texture that goes to a sprite that goes on a frog that's on a log on the bottom of the ocean under a tortoise that's carrying a sack that has the...
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2025-01-07 12:49:06 -05:00 |
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Zed A. Shaw
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f98c9ddb91
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Make timcaster work so people can walk around inside their computer's ram until it crashes.
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2025-01-06 11:56:12 -05:00 |
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Zed A. Shaw
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ca80736d7c
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First cut at a replica of the python raycaster. Left side almost works the same but have to sort out math differences.
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2025-01-04 12:20:41 -05:00 |
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Zed A. Shaw
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6b181382bd
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First build that actually works. SDL_main errors before but didn't figure out the cause.
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2025-01-02 11:47:02 -05:00 |
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