Next step in the refactoring with everything in a different file and running. The bug from the previous commit was due to the pixel buffer making the Raycaster object too large for the stack. If you get __chkstk_ms then you used too much stack.

This commit is contained in:
Zed A. Shaw 2025-01-15 13:39:38 -05:00
parent d230b152cf
commit e379bcd5ec
4 changed files with 436 additions and 404 deletions

View file

@ -15,6 +15,12 @@ executable('runtests', [
],
dependencies: dependencies + [catch2])
executable('sfmlcaster', [
'dbc.cpp',
'sfmlcaster.cpp'
],
dependencies: dependencies)
executable('zedcaster', [
'dbc.cpp',
'matrix.cpp',