Next step in the refactoring with everything in a different file and running. The bug from the previous commit was due to the pixel buffer making the Raycaster object too large for the stack. If you get __chkstk_ms then you used too much stack.
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4 changed files with 436 additions and 404 deletions
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@ -15,6 +15,12 @@ executable('runtests', [
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],
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dependencies: dependencies + [catch2])
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executable('sfmlcaster', [
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'dbc.cpp',
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'sfmlcaster.cpp'
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],
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dependencies: dependencies)
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executable('zedcaster', [
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'dbc.cpp',
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'matrix.cpp',
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