Zed A. Shaw
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8b1f288fce
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Just a quick note about invalid event 1 in this handler.
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2026-01-06 22:48:24 -05:00 |
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Zed A. Shaw
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05fc9062a7
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The shader effects now work correctly on the scene actors, but the application of shaders should be on the animation class.
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2026-01-02 23:23:05 -05:00 |
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Zed A. Shaw
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c618a4828f
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Finally unified all of my events into one place.
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2025-12-17 12:51:15 -05:00 |
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Zed A. Shaw
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ad0069e899
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Made it so you can right-click on an item to use it, but yeah it's bad. Gotta refactor.
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2025-08-13 11:43:23 -04:00 |
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Zed A. Shaw
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e1c2869d1c
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Sometimes we click too fast in the router to just handle it in IDLE.
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2025-06-08 22:06:12 -04:00 |
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Zed A. Shaw
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461ad03d27
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Taking things from the LootUI to the StatusUI works way better now and there's a DropTarget to match the GrabSource.
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2025-06-08 00:37:30 -04:00 |
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Zed A. Shaw
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c509162be1
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The event router is working well and I can do drag-n-drop but I'll have to rethink where to use it.
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2025-06-05 23:31:38 -04:00 |
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Zed A. Shaw
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5aa54d875f
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Initial first steps in pulling the SFML event processing out of the gui::fsm so that I can handle more complex things like drag and drop.
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2025-06-05 01:23:52 -04:00 |
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