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raycaster
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87e1c25cd5
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Zed A. Shaw
87e1c25cd5
Better structure on the autowalker, but still gets stuck in some combat situations. Next is after we kill everything we head to the exit.
2025-02-27 02:29:53 -05:00
Zed A. Shaw
e6c225f1c8
Refactor the Map::neighbors so that it's part of pathing where it should be.
2025-02-26 13:49:25 -05:00
Zed A. Shaw
2daa1c9bd5
Brought over a bunch of code from the roguelike and now will use it to generate a random map.
2025-01-30 11:38:57 -05:00