Zed A. Shaw
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779599f030
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Entities in the world are now animated like before using the new animation system.
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2026-02-25 12:13:43 -05:00 |
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Zed A. Shaw
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81a282d544
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Finally renamed animate2 to animation thus completing the refactor. There's still things to do to make the new animation actually work though.
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2026-02-24 11:36:57 -05:00 |
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Zed A. Shaw
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364f66bffb
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Camera is now using Animate2 and it's mostly working, but there's a few more refactors needed.
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2026-02-20 00:15:19 -05:00 |
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Zed A. Shaw
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46cc21ec7b
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Camera is now using animate2 but isn't actually using it yet. Just converted.
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2026-02-17 00:55:41 -05:00 |
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Zed A. Shaw
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aaf5aa4165
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Arena is now using the new animate2 but needs to be fixed.
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2026-02-11 13:57:19 -05:00 |
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Zed A. Shaw
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07b2102f59
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The gorious Lord Keith the Rat King can now have easing and motion functions that are defined in json and hot-reloaded.
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2026-02-04 00:59:26 -05:00 |
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Zed A. Shaw
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d4e79f1d3d
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Animation API getting better but now need to resolve how it works with the frames.
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2026-01-30 23:26:35 -05:00 |
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Zed A. Shaw
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7f14a39edf
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Most of the transforms kind of work now need to hook in the new timer.
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2026-01-27 23:39:09 -05:00 |
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Zed A. Shaw
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c0f69ed026
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Ease2 is the new way to do easing functions.
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2026-01-22 22:32:13 -05:00 |
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