Finally renamed animate2 to animation thus completing the refactor. There's still things to do to make the new animation actually work though.
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21 changed files with 83 additions and 339 deletions
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@ -1,12 +1,12 @@
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#include "easings.hpp"
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#include "rand.hpp"
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#include "animate2.hpp"
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#include "animation.hpp"
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#include <fmt/core.h>
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#include <unordered_map>
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#include "dbc.hpp"
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namespace ease2 {
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using namespace animate2;
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using namespace animation;
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double none(float tick) {
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return 0.0;
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